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Skills List

This is the skills system, here I will have the listings of all skills including the new ones for different campaings

I will also describe the new skill system here and what have changed with it since the original Delta Force RPG, in the end we will have a whole new system here.

Skill System

Skill Name Native Gen. Mil. Mil.Spec. Req. Notes
Academic 1 1 1 1 INT:8 Needs to be spec.
Acrobatics 3 2 2 2 AGL:10, STR:8  
Animal Handling 2 2 2 2 WILL:8 Specify.
Area Survival 1* 2 2 2 None *Native area only.
Bomb Disposal - - 2 2    
Camouflage - 3 2 2    
Climbing 3 2 2 2    
Combat Engineer 3 3 2 2    
Communications            
  Cryptography            
Computer Operations            
             
Drive/Pilot ATV 2 1 1 1    
  Car 1 1 1 1    
  Motorcycle 1 1 1 1    
  Truck 1 1 1 1    
  Heavy Equipment 2 2 2 1    
  Hover/ Scimmer 2 2 2 1    
  Boat 2 2 2 1    
  Rotary Wing - 3 3 2    
  Fixed Wing 3 3 3 2    
First Aid            
  Medical            
  Surgery            
Langage I I=1, II=2, III=4, IV=5, V=4 See skill desc.  
Language II I=2, II=4, III=8, IV=6, V=6  
Language III I=3, II=6, III=9, IV=8, V=8  
             
             
Recon            
Substerfuge            
Tracking            
Traps            
             
Weapon Skills 3* 2* 2 2 DEX:5 * Only civilian weapons.
Sniper - - - 5 DEX:10 A one level skill.
             

© 2003 by Jonas Cedher, VampyreWeb.com
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